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 [Project] Mushroom City [1.3.0.1]

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MECHDRAGON777
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PostSubject: [Project] Mushroom City [1.3.0.1]   [Project] Mushroom City [1.3.0.1] Icon_minitimeSun Nov 22, 2015 11:32 pm

Percent done
[Project] Mushroom City [1.3.0.1] Button.phpbarPosition=2


Anyway, I am sorry, but I am restarting this Project, so instead of deleting this thread's content and replacing it, I spoiler stroke it! Here is what is knew!

You can use this link at any time to check to see what the progress on this episode currently is! I will be using an updated world map that won the world map contest about three months ago!

Some levels will have videos next to them, so you can watch them if need be.

I would like this episode multi lingual, but I would like to get an English version out first. Here are the videos. The order is "My video, Creator's Video"

Older Version of 1-7 by me
Video:
3-A by bossedit8
Video:

The current team is
Level Design

  • ☢Utsuho Reiuji (霊烏路空)☢
  • bossedit8

Graphics

  • PROX
  • Emral
  • bossedit8
  • Chad

(Graphics implies a graphic from you is used)
(Lead means most of the graphics came from you)
Screenshots:


Last edited by MECHDRAGON777 on Wed Nov 25, 2015 11:53 pm; edited 12 times in total
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CryingBandicoot
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PostSubject: Re: [Project] Mushroom City [1.3.0.1]   [Project] Mushroom City [1.3.0.1] Icon_minitimeMon Nov 23, 2015 12:21 am

Sure If you like multilingual, I can make the French language part.
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MECHDRAGON777
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PostSubject: Re: [Project] Mushroom City [1.3.0.1]   [Project] Mushroom City [1.3.0.1] Icon_minitimeMon Nov 23, 2015 12:27 am

CryingBandicoot wrote:
Sure If you like multilingual, I can make the French language part.
Thanks, I originally no one to translate this to Français anyway.
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CryingBandicoot
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PostSubject: Re: [Project] Mushroom City [1.3.0.1]   [Project] Mushroom City [1.3.0.1] Icon_minitimeTue Nov 24, 2015 4:47 pm

Sorry, if you have to use bbcode instead of html for show/hide
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MECHDRAGON777
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PostSubject: Re: [Project] Mushroom City [1.3.0.1]   [Project] Mushroom City [1.3.0.1] Icon_minitimeWed Nov 25, 2015 5:30 pm

CryingBandicoot wrote:
Sorry, if you have to use bbcode instead of html for show/hide

The Spoiler is not the only html think I did, I made the entire post, videos, images, spoilers, green text, everything with HTML!
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CryingBandicoot
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PostSubject: Re: [Project] Mushroom City [1.3.0.1]   [Project] Mushroom City [1.3.0.1] Icon_minitimeWed Nov 25, 2015 6:01 pm

MECHDRAGON777 wrote:
CryingBandicoot wrote:
Sorry, if you have to use bbcode instead of html for show/hide

The Spoiler is not the only html think I did, I made the entire post, videos, images, spoilers, green text, everything with HTML!

I mean that the Show/Hide in HTML is broken. You have to use
Code:
[spoiler][/spoiler]
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MECHDRAGON777
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PostSubject: Re: [Project] Mushroom City [1.3.0.1]   [Project] Mushroom City [1.3.0.1] Icon_minitimeWed Nov 25, 2015 11:54 pm

CryingBandicoot wrote:
MECHDRAGON777 wrote:
CryingBandicoot wrote:
Sorry, if you have to use bbcode instead of html for show/hide

The Spoiler is not the only html think I did, I made the entire post, videos, images, spoilers, green text, everything with HTML!

I mean that the Show/Hide in HTML is broken. You have to use
Code:
[spoiler][/spoiler]

okay, I hated having to transfer it to bbc, but oh well!
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CryingBandicoot
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PostSubject: Re: [Project] Mushroom City [1.3.0.1]   [Project] Mushroom City [1.3.0.1] Icon_minitimeFri Nov 27, 2015 4:40 pm

Did you remove the screenshot?
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MECHDRAGON777
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PostSubject: Re: [Project] Mushroom City [1.3.0.1]   [Project] Mushroom City [1.3.0.1] Icon_minitimeSat Nov 28, 2015 12:27 am

CryingBandicoot wrote:
Did you remove the screenshot?

Actually, I did not. It was removed when you changed the spoilers from HTML to BBC
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PostSubject: Re: [Project] Mushroom City [1.3.0.1]   [Project] Mushroom City [1.3.0.1] Icon_minitimeSat Nov 28, 2015 6:02 am

MECHDRAGON777 wrote:
CryingBandicoot wrote:
Did you remove the screenshot?

Actually, I did not. It was removed when you changed the spoilers from HTML to BBC
Nope. The screenshot was still there after the edit I made.
It was like this ; Screenshot: then it was Spoiler text not only Screenshot writed directly to it.
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MECHDRAGON777
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PostSubject: Re: [Project] Mushroom City [1.3.0.1]   [Project] Mushroom City [1.3.0.1] Icon_minitimeSun Nov 29, 2015 1:33 am

CryingBandicoot wrote:
MECHDRAGON777 wrote:
CryingBandicoot wrote:
Did you remove the screenshot?

Actually, I did not. It was removed when you changed the spoilers from HTML to BBC
Nope. The screenshot was still there after the edit I made.
It was like this ; Screenshot: then it was Spoiler text not only Screenshot writed directly to it.
Well, A lot of screenshots are broken on this forum now...
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PostSubject: Re: [Project] Mushroom City [1.3.0.1]   [Project] Mushroom City [1.3.0.1] Icon_minitimeSat Dec 12, 2015 9:58 pm

beautiful design , liked the levels
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MECHDRAGON777
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PostSubject: Re: [Project] Mushroom City [1.3.0.1]   [Project] Mushroom City [1.3.0.1] Icon_minitimeSun Dec 13, 2015 1:09 pm

yusuke uramashi wrote:
beautiful design , liked the levels
Thank you, This is still being worked on by the way!


Last edited by MECHDRAGON777 on Mon Dec 14, 2015 6:15 pm; edited 1 time in total
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PostSubject: Re: [Project] Mushroom City [1.3.0.1]   [Project] Mushroom City [1.3.0.1] Icon_minitimeMon Dec 14, 2015 5:36 pm


anything, I will always have positive reviews about your ep
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MECHDRAGON777
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PostSubject: Re: [Project] Mushroom City [1.3.0.1]   [Project] Mushroom City [1.3.0.1] Icon_minitimeMon Dec 14, 2015 6:16 pm

Yusuke Uramashi wrote:

anything, I will always have positive reviews about your ep
You should know it has more then one mode then, hehe...
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PostSubject: Re: [Project] Mushroom City [1.3.0.1]   [Project] Mushroom City [1.3.0.1] Icon_minitimeMon Dec 14, 2015 6:44 pm


More than one way, do not get it
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CryingBandicoot
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PostSubject: Re: [Project] Mushroom City [1.3.0.1]   [Project] Mushroom City [1.3.0.1] Icon_minitimeMon Dec 21, 2015 1:01 pm

You should readd your screenshot.
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PostSubject: Re: [Project] Mushroom City [1.3.0.1]   [Project] Mushroom City [1.3.0.1] Icon_minitime

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